
Fixed an issue with the Northrend Tree Wall Doodad where they appeared white on the minimap.Raccoons no longer fade away unnaturally during their death animation in Reforged mode.This time around, all of the maps are made by our wonderful community map makers. One map per game mode will be rotated out and a new one rotated in. There will also be a map pool rotation in this patch. Night Elf and slightly alter the early game in Human vs. Finally, in 1v1 matchups, we want to address rifle pushes in Human vs. Charged levels 5 and 6 are getting a shake-up to see if we can encourage more usage of these categories going forward.Īdditionally, we want to support map makers' future endeavors by doing a balance pass on the units provided by Mercenary Camps. Items are another big area of this patch. For heroes in general, we're looking at the costs and sometimes the functionality of hero ultimate abilities, to make them a bit more competitive with a hero’s base line abilities and mana pool. If you need more help with the game check out our guides sections for other Warcraft 3 guides.This balance patch has a few different goals in mind. This marks the end of our Warcraft 3 Reforged Factions. You can also Hire Gnoll mercenaries to attack your enemy camps. Some of the unplayable factions you come across are Neutral races such as Goblins who offer powerful items. You will meet other factions in the campaign and custom games. However, there are more factions that aren’t playable but you will come across them during your time in the game. These are the main four playable factions from Warcraft 3 Reforged. Many Night Elves can turn invisible when idle. Their structures are sentient trees that are capable of moving and attacking melee units.

They lack strength but have high stealth, attack range, magic, and stealth. They shun the use of arcane magic and embraced nature. Night Elves consider themselves the superior race but are honorable.
